CLAS 3666

Ancient Empires: A Gaming Approach
Credit Hours:
3
Level:
Undergraduate

Explores the concept of empire, focusing on the Mediterranean during Classical Antiquity, including the empires of Rome, Greece, and Egypt. Along with historical case studies, grand-strategy video gaming provides tools for understanding the complexities of empire-building, maintenance, and collapse, and for exploring themes of governance, diplomacy, and military strategy.

Prerequisites:
One 1000-level ENGL course or one 1000-level CLAS course or second year or higher student standing or permission of department
Course Type:
Classical Culture